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- Archive-name: games/pinball/part1
-
- Changes since last time:
- New price for "Play Meter"
- New address for the Pinball Archive ftp site
-
- This is the first half of the monthly posting for rec.games.pinball.
- If you have any comments, additions, or suggestions for this posting,
- please contact the editor, Andy Oakland, at sao@athena.mit.edu.
-
- There's an ftp archive for the newsgroup at ftp.mcs.com
- in /mcsnet.users/sigma/pinball. This is maintained by Kevin Martin,
- sigma@mcs.com, and contains rule sheets and a wealth of other information.
-
- There's also a WWW (World-Wide Web) site, the "Pinball Pasture," maintained
- by David Byers. It's located at "http://www.lysator.liu.se/pinball/".
-
- Also, the FAQ editor (that's me!) has finally joined the Web! You can
- find my personal web page at "http://www.mit.edu:8001/people/sao/home.html".
- And with luck, I'll soon have an illustrated FAQ online!
-
- ----------------------------------------------------------
-
- Frequently Asked Question number one: "How do I buy a machine?"
-
- Buying a pinball for home use has a lot in common with buying a car: It is
- a big investment, the item requires proper care, and the business is filled
- both with honest, decent people and sleazeballs.
-
- =========================================================================
- =============== Decide what sort of machine you want ==================
- =========================================================================
-
- Games available for home purchase fall into three categories: Used electro-
- mechanical, used solid-state, and new (all new games are solid-state). Which
- is right for you depends on what you want, how much you're willing to spend,
- and whether you ever intend to sell or trade the game.
-
- Think a bit about why you want a game. If you want it to play, chances
- are that you want a solid-state game. They play faster, and the software
- has features that could take you some time to uncover.
-
- If you're looking for something to tear apart, down to the bare wood, and
- build back up again (only better), buy an electro-mechanical. Doing the
- fix-up on a solid-state game wouldn't be as fruitful--At some point,
- you'd be staring at an IC-laden circuit board, and that's way beyond
- cleaning contacts and tightening springs.
-
- Aside from knowing why you want a game, you should zero in on which game you
- want. The market is fat with choices, and there is a fair chance that,
- if you look in the right places, you can eventually find what you want. But
- you can't go into the market saying, "Oh, just find me something you think
- I'll like." It goes deeper than issues of color and whitewalls or no: You
- will fare best if you have a wish list of games you are interested in.
-
- How much will it cost? It depends on the popularity and rarity of the
- game, the condition of this particular machine, and whether or not you live
- in California. (Not a joke ... Prices run higher in The Golden State!)
-
- A semi-functional older solid-state machine can be had for as little as
- $100, while a new game fresh from the factory runs about $3500. Typical
- price for a game that's seen a couple years of use would be $400-$1000.
-
- An electro-mechanical game can run anywhere from $150 to $750, with
- real collector's items (like Humpty Dumpty) significantly more.
-
- If this is your first machine, it's highly recommended that you get a working
- one! Picking up a cheap junker may be tempting, but you'll never get it
- going without experience, specialized equipment, and a stock of spare parts.
- Try to buy from someone who'll deliver it in working condition, and stand
- behind it for a while. Ask for references!
-
- =========================================================================
- ======================= Go looking for one =========================
- =========================================================================
-
- The path a pinball machine travels typically looks like this:
-
- Manufacturer--->Distributor--->Operator--->Collector or junkyard
-
- Unless you have very deep pockets, you won't be buying your machine
- from the manufacturer or distributor. Operators are the ones who
- put machines out in the field and maintain them...They're usually
- willing to sell used machines once they stop pulling in the quarters.
-
- Go to your favorite machine in the field, and ask who owns it. If the
- location doesn't, there's probably a sticker on the machine pointing you
- to the operator. Another way to find operators is to hit the Yellow Pages,
- and call up the companies listed under "Amusement Devices." First ask
- them if they sell machines for home use, then ask for the specific machines
- you're looking for.
-
- You can also buy machines from collectors. In fact, this is pretty much
- the only way to go to find an Electro-mechanical. You probably aren't
- going to find an EM in the field, or with an operator.
-
- For both EM's and solid-state machines, the little ads in periodicals like
- Game Room are an excellent source of leads. (See list of periodicals
- below) Also, you can try to find something locally. Buy every newspaper
- you can, including the little "nickel ads" type, and check the classifieds.
- Keep doing this for months. Takes time, but good deals occasionally pop up.
-
- You can also find a "broker," a sort of super-collector in business
- to buy up old used games, fix them up, and resell them. Again, you can
- reach these people through publications like Game Room Magazine
-
- Also, believe it or not, check with a dart supply store! I know of two
- in my area (Boston) which sell used pins, and at least one Norwegian
- store does.
-
- =========================================================================
- ======================= Publications =========================
- =========================================================================
-
- There are many periodicals good for getting background information
- on the pinball world, and for contacting other collectors. The first
- two, pinGame journal and Game Room Magazine, are probably the best ones for
- those interested in home games. Both of them are sporting slick new
- logos, which is probably a good sign of health!
-
- pinGame journal
- 31937 Olde Franklin Drive, Farmington Hills, MI 48334
- Written by pinball collectors. Includes info about new games in
- development, as well as articles on finding, reconditioning, and playing
- older games. Subscription includes one free classified ad per month.
- Often includes cool plastics and flyers.
- $30/year for US, $34/year Canadian, $63/year European(air), $74/year
- Pacific Rim (air), $36/year Pacific Rim(surface). Sample issue $3.50.
-
- Game Room Magazine
- 1014 Mount Tabor Road
- New Albany, IN 47150
- A monthly hobbyist publication, covering pinballs, slots, jukeboxes, Coke
- machines, neon, etc. High proportion of advertising. Lots of pinball
- articles, now that they've picked up the Pinball Trader subscribers.
- $24/year for US, $30/year Canadian, $48/year European(surface),
- $84/year European(air), $52/year Pacific Basin (surface), $92/year
- Pacific Basin(air). Sample issue $3.
-
- The Flipside
- 81 Carrar Drive, Watchung, NJ 07060
- Bimonthly just getting started, written by fans and collectors, many of whom
- are r.g.p. regulars! Includes reviews of new games, articles about pinball
- and pinball players, and a national high score list.
- $18/year for USA, $28/year for Canada/foreign. Sample issue $3.
-
- Coin-Op Classics
- 17844 Toiyabe Street
- Fountain Valley, CA 92708
- Bimonthly, editted by Dick Bueschel. I haven't seen an issue, so I can't
- make any comments here. Any suggestions?
- $48/year for US, $57/year for Canada.
-
- Play Meter
- PO Box 24970, New Orleans, LA 70184
- Thick, slick trade journal, mostly aimed at arcade owners and operators.
- Provides uniformly glowing reviews of the latest games. Covers crane
- games, kiddie rides, etc., as well as video and pinball.
- $60/year, sample issue $5.
-
- RePlay
- P.O. Box 2550
- Woodland Hills, CA 91365
- Another monthly trade magazine with the same content as Play Meter.
- $60/year, sample issue $5.
-
- Coin Slot
- 4401 Zephyr St., Wheat Ridge, CO 80033-3299
- A quarterly covering all collectible coin-op machines. $28/year.
- The publisher, Donald Hoflin, can be reached via E-mail at donh@hoflin.com.
-
- Distributors Research Associates
- 197 S.W. 20th Way, Dania, FL 33004
- The DRA Price Guide lists "average" prices of games, jukeboxes, and
- vending machines that are actively traded on the distributor level.
- Note that this does not include games more than a few years old.
- $75/year for 4 skinny issues and 4 even skinnier updates.
-
- Canadian Coin Box
- NCC Publishing, 222 Argyle Ave., Delhi, Ontario N4B 2Y2 Canada.
- $38/year, sample issue $3.50.
-
- Coin-Op Newsletter
- P.O. Box 2426, Rockville, MD 20852
- A bimonthly hobbiest publication. Covers antiques and coin-op collectables.
- $24/ten issues.
-
- =========================================================================
- ======================= Manufacturers =========================
- =========================================================================
-
- Alvin G. & Company (Alvin Gottlieb, without the rights to his name!)
- 905 W. North Ave
- Melrose Park, IL 60160
- tel: 708-345-9000
- fax: 708-345-2222
- toll free: 800-858-flip
-
- Sadly, Alvin G. & Company has gone out of business. I'm keeping the
- company listed, though, in case people want to send fan mail or obtain
- spare parts for existing machines.
-
- Data East Pinball Inc.
- 1990 Janice Avenue
- Melrose Park, IL 60160
- tel: 708-345-7700
- toll free: 800-kickers
-
- Premier Technology (Includes Gottlieb and Mylstar)
- 759 Industrial Drive
- Bensenville, IL 60106
- tel: 708-350-0400
- fax: 708-350-1097
- toll free 800-444-0761
-
- Williams Electronic Games Inc. (Includes Bally and Midway)
- 3401 North California Avenue
- Chicago, IL 60618
- tel: 312-267-2240
- fax: 312-267-8435
- Archive-name: games/pinball/part2
-
- This is the second half of the monthly posting for rec.games.pinball.
- If you have any comments, additions, or suggestions for this posting,
- please contact the editor, Andy Oakland (sao@athena.mit.edu).
-
- Frequently Asked Question number two:
-
- I've got this pinball machine. Now what do I do with it? (Besides
- play it, of course!)
-
- Steven Craig (sjc@winternet.com) maintains an up-to-date list of
- pinball machines and their owners (the PAPS list), so that other net'ers
- can find people who have a specific game. He posts it to rec.games.pinball
- monthly, or you can email him for a personal copy. If you have recently
- bought a machine, he'd be happy to add you to the list!
-
- =========================================================================
- ======================= Playfields =========================
- =========================================================================
-
- Playfields come in three flavors: Mylared, non-Mylared, and Williams'
- "DiamondPlated" fields. Mylar is a sheet of clear plastic laid over
- the playfield to protect it. Mylar can get grubby, and slows down play...
- Some pinball purists remove the Mylar and keep their fields well waxed.
-
- For Mylared playfields, you can use "Endust" or something similar. If
- your game is already in good condition, it does just what you want, and
- without that annoying waxy buildup!
-
- Williams field service suggests cleaning DiamondPlate playfields with
- Novus Plastic Polishes #'s 1 and 2. #1 to clean and repel dust, #2 to
- remove fine scratches. Or you can simply wipe the field clean with a rag
- and some glass cleaner. KIT carnauba wax is also reputed to be good.
- Call Novus at (800) 548-6872 for a distributor in your area. Brady
- Distributors (see bottom of FAQ) and some plastics supply houses carry Novus.
-
- By the way, Williams does not recommend "Wildcat" wax on DiamondPlate
- playfields, as it can seep under any mylar pieces and dissolve their
- adhesive. It can also cloud clear ramps, with repeated use.
-
- Maintaining your non-Mylar playfield is more complicated. There are special
- waxes made for this, such as "Mills" and "Wildcat," which are available
- at distributors or via mail-order. (See list of suppliers below) Wax
- protects the playfield's paint, and provides a smooth, fast, surface for
- the ball to roll on.
-
- A dirty playfield should be "dry wiped" with a soft rag before the first
- cleaner/wax application -- that much less dirt to get trapped in the wax.
- Do NOT clean playfields with water! Lemon Pledge is reputed to be an
- excellent general-purpose cleaner; you can also clean up the playfield
- plastics with it, and use it to freshen up a game that's alread got a
- good coat of wax.
-
- If you want get ambitious and remove your Mylar, Brian Millham
- (bdm@dr.att.com) offers the following advice:
-
- "It turned out to be a BIG, MESSY job, but it was worth it!
- The best method that I found was HEAT. I simply took a hair dryer
- and heated up a portion of the Mylar, starting from an easy to get
- to edge, and peeled it up. Once you get it started, the job is fairly
- easy, but slow. Let the heat do its work. Don't overheat the
- playfield, but also don't pull the Mylar up too fast. You don't want
- to pull up any paint with it!
-
- "Once you have removed the old Mylar, you are probably only half done
- with the job. You now will need to remove the glue that was left
- behind. This is the fun part :-) I ended up using Milwax and
- lots of elbow grease. Once you start cleaning off
- the glue, you will find that it looks like you are making a bigger
- mess than you had. Don't worry, it will start coming clean.
- Oh, did I mention to have LOTS of cloths to do this part?
-
- "It played like a whole different machine! And it looked better too.
- The Mylar leaves a dull finish. A waxed playfield looks nice and
- bright.
-
- Also, there are solvents available to dissolve the glue...I've seen these
- work with magnificent results. Michael Knudsen (knudsen@ihlpl.att.com)
- reports:
-
- "I just heard from a serious pin restorer that that Blue Stuff
- (called CP-100 by Gemini Inc in Michigan) really dissolves that
- gunky glue that holds down Mylar sheets. Not only cleans it up
- in short order, but will even soak under the edge of a Mylar sheet
- (like around a bumper or ramp) and loosen it right off the playfield!
- So now The Blue Stuff has its special niche in pin work.
-
- If you want to do playfield touchup, you can use Testor's paint. You'll
- find this in the plastic model section of your local toy store. There
- are some new Testor's paint pens on the market, too, which work well.
-
- Lettering can be either retouched by hand, if there's enough to salvage, or
- completely redone with rub-on letters. Art supply stores have the latter.
- Before retouching the playfield, be certain to clean well and remove all
- the old wax! Brian Casper has used grain alcohol with good results.
-
- You can build up height in worn or chipped spots by using multiple coats
- of paint. Be sure to allow plenty of time for each coat to dry, and finish
- up with coats of polyurethane spray.
-
- Deeper gouges and holes in your playfield can be patched with "Bondo," a
- product typically used for repairing car bodies. Bondo should be applied
- to the bare wood; beware of getting it on playfield plastics, as its
- solvents may attack them. It is very hard after it cures, so you should do
- as much shaping of the area as possible while it is still malleable. Once
- it dries, you need to use a power sander to smooth it out.
-
- To fill in stripped screw holes and the like, you can use "Plastic Wood"
- to provide a new surface for the screws to grip.
-
- =========================================================================
- ======================= Flippers =========================
- =========================================================================
-
- If your flippers seem feeble, have a look at the contacts on the buttons
- and the coils themselves.
-
- The flipper coils are actually two coils in one. One is the relatively
- high-current one to initially fire a flipper, and the other is the lower-
- current one for holding a flipper up. The high-current coil is supposed
- to cut out at the end of a stroke, leaving the lower-current coil to hold
- the flipper up. If the high-current coil isn't firing, the flipper will
- move very feebly. Conversely, if the high-power coil is constantly
- energized, you're likely to fry the coil or blow a fuse.
-
- How this is done depends on the age of the machine. On older machines,
- (Pre-Dr. Dude, 1990) it's done in hardware with a normally closed end-of-
- stroke ("EOS") switch which opens at the top of the stroke and puts the
- low-power coil in series with the high-power one, reducing the total
- current and protecting the high-power coil. If the contacts on this switch
- are bad, the high-power coil won't get full power, and the flipper will be
- feeble. If the switch opens too soon, the flipper will be deenergized
- too early. But if it doesn't open at all, you risk burning out the coil.
-
- Cleaning and adjusting these contacts, as well as the contacts in the
- flipper buttons, will fix many flipper problems. See the directions for
- contact cleaning under "General Cleaning Tips" below.
-
- Most modern machines use "solid state" flippers, which use software to control
- the strength of the flip. The most important difference is the fact that the
- end of stroke switches are normally open, and close when the flipper reaches
- the end of stroke. When the player presses a flipper button, the flipper
- controller board energizes both the high-power (50-volt) and low-power (25
- volt) coils. When the flipper closes the EOS switch, the controller board
- shuts off the 50 volts, leaving the 25-volt coil to keep the flipper up.
- The practical upshot of all this is that the switches, being low current, do
- not need as much care. Also, the flipper buttons may be replaced by optical
- switches, again reducing the necessary maintance.
-
- A sluggish flip may also be caused by a dirty flipper sleeve. Remove
- the sleeve and clean it and the plunger. DO NOT USE LUBRICANTS on
- the flipper sleeve; they will pick up gunk and eventually clog things
- back up again. Replace the sleeve if it looks really worn.
-
- A melted sleeve should warn you to check the EOS switch and make sure
- the high-current coil is cutting out on cue.
-
- You may also have a worn coil stop or plunger, causing the flipper
- to pull in too far. And eventually, the end of the plunger will
- "mushroom" from hitting the coil stop thousands of times, making the
- end fatter and causing friction as it moves through the sleeve.
- Best bet here is to replace the plunger.
-
- If you need new contacts, sleeves, plungers, or whole coils, you can order
- replacements from the sources listed below.
-
- Flippers in many electromechanical (EM) machines are driven by AC, so there
- tends to be some buzzing associated with them. This is normal.
-
- =========================================================================
- ======================= Drop Targets =========================
- =========================================================================
-
- To clean drop targets, hold the target up by hand, or remove it entirely,
- and use a moist soapy rag or Q-tip. Anything nastier than soap may harm
- the paint or plastic. Again, test on an inconspicuous place first.
-
- If your drop targets aren't resetting properly, check to see if the
- lip the target sits on is rounded off. If so, file the plastic lip (on
- the target) flat again or replace the target. Also, check that the reset
- solenoid is pulling in all the way so that the targets are coming up to
- the correct height.
-
- If the targets don't register when they drop, try cleaning the contacts
- as described below.
-
- =========================================================================
- ======================= General Cleaning Tips =========================
- =========================================================================
-
- If this is a machine you've just bought, by all means vacuum out all the
- insides, carefully. Don't suck up any stray screws, small springs, or
- other objects...They might be useful! Watch out for the various service
- instruction sheets stapled around the insides. If you find any mouse
- droppings, check carefully for wires and cables gnawed thru so neatly
- that you can't see the gaps!
-
- Radio Shack Color TV Tuner Cleaner is a good all-around cleaner and
- lubricant, even for non-electrical items like solenoid plungers and
- shooter plunger shafts. Don't get it all over the playfield though,
- as it's conductive and can confuse a solid-state machine.
-
- Intermittently flickering bulbs may be helped by bending the socket
- slightly out of round with needlenose pliers (with the bulb out!) to make
- the grounded shell fit tighter. Use TV tuner cleaner to slip the bulbs
- in and out easier.
-
- You can use a business card to clean switch contacts. If necessary,
- use Freon, rubbing alcohol or some such solvent on the card to soften
- the crud, and use a dry card again afterwards. High-current contacts,
- such as the ones on flipper buttons, may require harsher measures. Look
- for a "contact burnisher" at your electronics shop or hardware store.
- Never use these on the gold-plated low-current contacts, though, as
- they'll destroy the plating and lead to corrosion.
-
- If some switches aren't firing, or are firing sporadically, check the
- spacing between the contacts ("Dwell and Gap"). Bally recommends
- 1/16th of an inch. You can adjust the spacing by bending the stiff blade
- that's between the two conductive ones.
-
- =========================================================================
- ======================= General Books ===========================
- =========================================================================
-
- The following books are recommended for pinball fanatics:
-
- "Pinball--The Lure of the Silver Ball," Gary Flower and Bill Kurtz,
- Chartwell Books. General overview of pinball history, from EM's to solid
- states. Color hardcover, great pictures. ISBN 1-55521-322-7.
-
- "Pinball 1," Richard Bueschel. History of early games, guide to rating
- condition of games, descriptions and photos of many pre-1960 machines.
- Emphasis on EM or pre-electric machines. B/W softcover. ISBN 0-86667-047-5.
-
- "Pinball Art," Keith Temple, H.C. Blossom Publishers. History of pinball,
- focussing on backglass art. Absolutely gorgeous pictures. Includes a list
- of pinball artists and their machines, and a "notoriously inaccurate"
- (according to David Marston, marston@coos.dartmouth.EDU) list of pinball
- milestones. ISBN 1-872532-10-1.
-
- "Pinball," Paul Zsolnay Verlag, 1992, originally published in German by V.I.P.
- Reprinted in the US by Chartwell Books and in the UK by Tiger Books.
- General (though not completely accurate) overview of pinball
- history, from 1930's to present. Hardcover, 80 pages, mostly pictures
- without explanation. Includes German games from the 30's and woodrails
- from the 40's to 50's. ISBN 0-7858-0071-9.
-
- Most of the books listed above are out-of-print and can't be found at your
- local bookstore. However, the following people sell them by mail:
-
- AMR Publishing, though they specialize in jukeboxes, sell schematics
- and service manuals for an odd collection of older pinball machines,
- as well as many of the "coffee table" pinball books listed above.
- Box 3007, Arlington, WA, 98223. (206) 659-6434.
-
- Harold Balde (harold.balde@canrem.com) has a stock of "Pinball," (US $20)
- "Pinball Art," (US $25) and "Lure of the Silver Ball" (US $25) for sale, as
- well as other books on jukeboxes and slot machines.
-
- Mayfair Amusements (see listing below, under parts sources) sells
- some manuals and books.
-
- Also, Rick Botts of Jukebox Collector Magazine, is rumored to carry
- some books. (515) 265-8324.
-
- Larry Bieza puts out an annual "Pinball Price Guide," listing price ranges
- and guidelines for estimating value for Gottlieb, Williams and Bally machines
- from Humpty Dumpty up to the early 1980's. $12.00 from 1446 Albany Ave,
- St Paul MN, 55108.
-
- =========================================================================
- ==================== Manuals and references ====================
- =========================================================================
-
- For guides to maintaining machines, you can try the following:
-
- Pinball Troubleshooting Guide, Russ Jensen. For upkeep of electro-
- mechanicals. Can be ordered directly from author; $19.95 to
- 1652 Euclid Av, Camarillo, CA, 93010.
-
- The following reprints of 1960s-vintage service guides are available
- from Paul Midtdal, 1-3755 Cambie St., Vancouver, BC, CANADA V5Z 2X4:
- [Williams] Introduction to Coin-Op Amusement Games, $12.
- An Introduction to Bally Flipper Games, $8.
- Gottlieb Instruction and Service Manual $10.
-
- "Pinball Machines: How they work & troubleshooting," Norbert Snicer
- ISBN 0-646-11126-4. Available from the author for $40 Australian.
- Norbert Snicer, PO Box 622, Randwick NSW 2031, AUSTRALIA.
-
-
- =========================================================================
- ============== Sources for parts, machines, etc. ==================
- =========================================================================
-
- The following sources have been used and recommended by a variety of people
- on the net. (I've used several of them myself) For many more sources,
- read the ads in the periodicals recommended in part one of the FAQ.
-
- WICO is a reliable source of parts for all sorts of coin-op machines,
- but a little expensive. Tried marketting their own pinball machine
- a while back, but it flopped. Catalog costs $10. (800) 367-9426.
-
- Two-Bit Score Amusements provides circuit board repairs for Bally, Stern,
- Williams, and Data East pins after 1977. Can supply and install game
- and sound ROMs; sells reprinted shop manuals with schematics as well
- as specialized testing chips and text fixtures. Austin, Texas.
- (512) 447-8888 (voice), (512) 447-8895 (FAX), TWOBITTX@aol.com
-
- Eldorado Products sells copies of manuals for $29.
- Long Beach, California, (310) 630-3300.
-
- Betson's sells anything related to arcade games and vending machines.
- Ask for the parts department. (800) 524-2343.
-
- Donal Murphy runs EWI, an inexpensive source for coils and some plastic
- parts. He manufactures new bumper caps and drop targets using the original
- molds. Chicago, Illinois, (312) 235-3360.
-
- Steve Young has a good supply of miscellaneous EM parts (wiper/stepping
- units, motors, flippers, pop bumper skirts, springs, score reels, etc.)
- He also stocks parts for recent machines, and can order obscure items
- directly from Williams.
- Lagrangeville, New York. Eves:(914) 223-5613 FAX:(914) 223-7365
-
- Nick Cochis at Pintronics specializes in Bally and Stern solid state
- machines. He repairs and sells circuit boards (CPUs, driver boards,
- displays, sound boards, etc.) He also sells copies of manuals for
- Bally and Stern machines. Canton, MA. (617) 961-3012.
-
- Steve Engel at Mayfair Amusement Company carries staples like coils, rubbers
- and light bulbs. They also do board repairs, have parts and documentation
- for older machines, and carry a mammoth (6K+) selection of backglasses.
- Ridgewood, NY. (718) 417-5050.
-
- Dan Gulley has apparently spun off from Two-Bit (see above) and specializes
- in Gottlieb parts and repair. (512) 288-4307.
-
- Colorado Game Exchange sells whole machines (both pinball and video,
- we'll forgive them for the latter), though their quality can vary.
- (800) 999-3555.
-
- Birmingham Vending in Orlando, Florida, sells parts by mail, does board
- repairs, and sells whole machines. (407) 425-1505.
-
- Brady Distributing Company in Charlotte, N.C., sells Novus Plastic Polish
- (and other supplies, I assume!) (704) 357-1243.
-
- -----------------------------------
- For readers in the UK:
-
- The Pinball Owner's Association has a new address:
- POA, PO BOX 122, Cambridge, CB1 4AH, England. You can contact David Blake,
- the Treasurer, by email: D.Blake@BAS.AC.UK They have revived
- their magazine, and provide spare parts.
-
- An authorised Williams distributor, though they don't like dealing with
- small orders, is:
-
- DEITH LEISURE LTD.
- Unit 2, Industrial Estate, Leigh Close
- New Malden, Surrey, KT3 3NL, England
- 0181 336 1222 (voice)
- 0181 336 1487 (fax)
-
- SUZO, 182C Park Avenue, London, NW10 7XH, England. Telephone 081 961 2661.
- They sell through a catalogue with minimum orders of ~25. (Sorry if that
- attempt at a Pound sign doesn't work!) Credit cards accepted.
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- 'Pinball Paradise' is especially good for getting parts for old games, etc.
- Unit 1, Greysmere Mews
- Beacon Hill Road
- Hindhead
- Surrey GU26 6NR
- 01428 606116 (voice)
- 01428 606106 (fax)
-